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AU.EDITION
SpecValue
RTP96.46% default (95.54% and 94.41% builds exist)
VolatilityHigh (5/5 on the in-game meter)
Max win10,000× stake (roughly 1 in 1.25 billion spins)
Hit frequencyAbout 1 in 4.11 spins
Free spins frequencyAbout 1 in 166 spins
Bonus Buy80× stake at 96.52% RTP
Bet rangeA$0.20 to A$240
The engine5×3, 20 lines; money symbols pay 1× to 1,000× instantly on landing; wheel-set multiplier free spins with retriggers from 2 scatters

The winning line

Devilicious is one of the rare pokies where the Bonus Buy actually runs the best RTP in the game. You get 96.52% at 80× stake, compared with 96.46% on the base grind and 96.43% on Ante. Confirm the 96.46% build first. Then, honestly, if you’ve got the 640× bankroll, hit the buy and bank any round that clears 100×. Anything north of 1,000× needs retrigger multipliers doing the heavy lifting.

Step 1 — Read the RTP build off the info screen

The she devil comes in three certified builds. There’s 96.46% and 95.54%, with the harsher 94.41% version sitting underneath them. The reels won’t give the game away either, mind you. They look the same, so check the info pages.

Action: Open the paytable before you spin and find the certified RTP line. No bets until you’ve confirmed it.
Watch for: The exact number. If it isn’t 96.46%, you’re looking at a cut down build.
Decision branches:
If the screen shows 96.46% → play. Every number below is based on that build.
If it shows 95.54% or 94.41% → walk. Look, the cut jumps from 3.54 to 5.59 cents per A$1 wagered on the floor build. That’s a 58% bigger rake for exactly the same reels.

Step 2 — Pick a lane: the buy outranks the grind, the Ante runs last

Most Pragmatic buys clip the RTP. This one does the opposite. To be fair, that makes the lane choice dead simple because there’s an actual EV ranking here, and you almost never get that.

LaneRTPWhat it costs
Bonus Buy96.52%80× stake per press
Base grind96.46%roughly one wheel per 166 spins
Ante Bet96.43%+50% stake on every spin

Action: If the stash can handle eight buys, use the buy lane. At A$0.20 base bet, each press costs A$16 and the full series is A$128. Can’t cover that? Grind the default game instead. Leave Ante switched off either way.
Watch for: Whether the buy button is even there. It’s blocked in the UK and parts of the EU. AU facing offshore casinos carry it.
Decision branches:
If bankroll ≥ 640× stake → buy lane. The buy wheel also removes the ×1 multiplier result and starts you at 7 free spins instead of 5.
If bankroll sits between 350× and 640× → grind lane. That 350× covers the 1 in 166 wait twice over and still leaves some room.
If the Ante looks tempting → straight up, it isn’t. You’re getting 96.43% while staking 1.5× as much, so you’re paying half again more each spin for a slightly worse return. It buys more triggers. It does not buy value.

Step 3 — On the grind, let the moneybags pay you on the spot

The base game is refreshingly blunt. Money symbols land and pay on the spot. No lock or respin theatre here, and there’s no drawn out coin ceremony either. Count the bags, collect the pay, move on.

Money symbols on one spinInstant pay
31×
45×
510×
650×
7100×
8250×
91,000×

Action: Flat bet around 1% of the session stash each spin and let the ladder do its job. Money symbols can land as singles or doubles, with triples in the mix too. A couple of triple stacks and the count can move in a hurry.
Watch for: Golden Wilds. The game drops them randomly and, sure, if another golden Wild lands on that same spin, every golden Wild locks before a respin. New arrivals keep that sequence going. Keep an eye on the blue horned hearts as well. Three or more pays 1× to 100× instantly, then opens the wheel.
Decision branches:
If 7 or more moneybags land in one spin (100× or better) → grind session done. Take the money at the cut off.
If the counter keeps dying at 3 or 4 bags and there’s still no wheel by spin 330 → get out for the dry stretch. The maths puts the chance of at least one wheel across 330 spins at about 86%, so you’ve already paid plenty for a blank run that long.

Step 4 — At the wheel, play the retrigger, not the opening result

An organic trigger sends you to a wheel for 5 to 20 free spins, with ×1, ×2 or ×3 attached. The bought wheel starts higher at 7 to 20 and only carries ×2 or ×3. Really, that multiplier is the whole point because it hits everything, including moneybag pays. Extra Wilds blown in by the kiss animation can also roam across the reels.

Action: There’s nothing to press once the feature starts apart from your own exit call. Reassess the round after every retrigger instead of deciding whether it’s good or bad from the opening wheel.
Watch for: Two scatters are enough. Retriggers come from 2, 3, 4 or 5 horned hearts, paying +3, +5, +10 or +15 spins respectively. Each one also adds +1 to the global multiplier.
Decision branches:
If the wheel lands the organic floor (5 spins at ×1) → expect bugger all and don’t follow it with a “make up” buy on the next spin.
If one retrigger hits → the multiplier climbs and the round has some life. A second retrigger can turn an 8 bag or 9 bag count into motser territory. Frankly, that compounding is the only realistic road to the 10,000× cap.
If a bought round closes under 40× → record it against the three buy stop in the cut off.

The maths that backs the lanes

The buy costs 80× and runs at 96.52%, which means the average press returns 77.2×. Expected cost is 2.78× stake. At A$1 a spin, that’s A$80 going in and A$77.20 coming back on average. Meanwhile the base game keeps 3.54 cents from every dollar. Ante keeps 3.57 cents from a stake that’s 50% bigger, which lands near 5.4 cents per base stake spin. Same reels. Worse price.

Look, call the buy for what it is. Six hundredths of a percentage point is bugger all, not some secret unlock, and nobody sensible funds a session around +0.06pp. Its real use is picking your variance: the ×1 wheel result disappears, the spin count starts at 7. Instead of sitting through 80 spins of exposure, you jump straight into one guaranteed feature.

Roughly 37 to 48% of the total return sits behind the 1-in-166 wheel, based on a derived estimate from the published figures. Miss that trigger for a full grind session and the realised return can look miles below the headline RTP even while the instant bags keep dropping. Mind you, the trigger maths is what matters for the budget. At 1-in-166, about 63% of 166-spin blocks produce a wheel, while about 86% of 330-spin blocks do. Hence the 350× grind gate and the 330-spin dry-stretch exit.

The 10,000× cap is advertising material, not a session target. At roughly 1 in 1.25 billion spins, a punter staking A$1 every three seconds would be looking at around a century of nonstop play just to expect one. Honestly, build the session around the 100× to 1,000× zone instead. That’s where the retrigger engine has something remotely practical to say.

What breaks the playbook

  1. Reading the 1,000× banner as the ceiling. Sure, that’s the number splashed across the screen because the 9-bag instant prize sells nicely. It still isn’t the real cap. The game tops out at 10,000× through multiplied feature wins, while the base ladder stops well short. Size your bets around “hitting the banner” and you’re budgeting for the wrong thing entirely.
  2. Running the Ante for value. It charges 50% more per spin while returning 96.43% against 96.46%. That’s a frequency switch, full stop, not an edge. Over 500 spins at A$1 base, you’re turning over about A$250 extra for no mathematical gain.
  3. Tilt-buying after running cold. Well, one press takes 80 spins of exposure and crushes it into one event. Fire off three angry buys at A$0.20 stake and A$48 is gone, all because the last few results felt rough. The maths never gave that chase a tick.
  4. Quitting mentally at a bad wheel. Five spins at ×1 looks cooked. It isn’t necessarily over, because retriggers start from just two scatters, with each one adding +1 multiplier. To be fair, switching off halfway through the round is exactly how punters end up reading the game’s tail completely wrong.
  5. Pressing the buy on a cut-down build. The published 96.52% number belongs to the default build. There is nothing public confirming that the 95.54% or 94.41% versions keep the same buy figure. Frankly, check the build first. Any buy series comes after that.

The cut-off

Bankroll gates: 640× stake for the buy lane, which covers eight presses. The grind needs 350×. Under 350×, this pokie’s 5/5 variance is the wrong scrap; 9 Masks of Fire uses the same instant-scatter idea with a much softer swing.
Dry-stretch exit: 330 spins with no wheel → close the session with whatever remains.
Buy-streak stop: Three consecutive bought rounds under 40× return → stop. That’s roughly 120× stake gone against an expected 8.3× loss, and of course the next press remembers none of it.
Instant-prize exit: Any 7-bag or better landing (100×+) on the grind lane → bank it, then close.
Feature exit: A bought round returning 100× or more has covered the press with room left over. Take it. Feeding that win straight back into more buys just starts the same fight again.


Strategy by Dave Holloway , Floor Veteran. Last updated: 07 Aug 2026.
18+. Gamble responsibly. Gambling Help Online , 1800 858 858 | Lifeline 13 11 14.

Specs

SpecValue
ProviderPragmatic Play (with Wild Streak Gaming)
Released2024-06-10
MechanicScatter-pay money symbols + wheel-set free spins
Grid5×3
Paylines20 fixed
RTP96.46% (default)
Max win10,000× stake
VolatilityHigh (5/5)
Hit frequency~1 in 4.11 spins
Bet rangeA$0.20 to A$240
Bonus buyYes, 80× stake
ThemeDevil temptress / hell gates

Symbols & Paytable

SymbolPay (5 of a kind)
9, 10, J, Q, K, A (royals)2.5× stake
Flaming dice, Flaming cards, Flower, Winged bell, Devil’s maiden5× to 12.5× stake; Devil’s maiden is the top regular symbol
Hot-lips Wild25× stake; substitutes for all regular pay symbols
Golden WildNo line pay; added at random and drives the Respin feature
Blue horned-heart scatter1× to 100× stake paid instantly for 3 to 5 scatters; also triggers Free Spins
Money symbol (moneybags with spears)1× / 5× / 10× / 50× / 100× / 250× / 1000× stake for 3 / 4 / 5 / 6 / 7 / 8 / 9 symbols, paid instantly on landing

Line wins run left to right from the leftmost reel. You need 3 or more matching symbols on one of the 20 fixed lines.

Game rules

Base game

Under the hood, honestly, it is a plain 20 line pokie with scatter pays bolted on. Regular symbols need 3 or more matches along a payline. Money symbols do their own thing entirely, paying on the spot when enough land anywhere in a single spin.

  • You get a 5×3 grid with 20 fixed paylines. Wins start from the leftmost reel and need 3 or more matching symbols running left to right.
  • Money symbols can drop as single stacks or doubles, with triples in the mix too. Look, get a combined count of 3 to 9 on one spin and it pays 1× to 1000× stake straight away, with no payline needed.
  • The Hot lips Wild turns up on every reel and substitutes for any regular pay symbol.
  • Hit frequency sits at ~1 in 4.11 spins, or about ~24.3%.

Random Wilds & Respin feature

There is a quiet base game extra here, mind you. Golden Wilds can be sprinkled onto the grid at random, and if that same spin lands another golden Wild as well, the lot locks up and kicks off a respin chain.

  • On any spin, golden Wilds can be dropped into random positions. Simple as that.
  • If the spin lands at least one extra golden Wild beyond the randomly added ones, the Respin feature fires. All golden Wilds stay locked on screen, then a respin plays.
  • Each respin that lands a fresh golden Wild earns another respin. To be fair, it keeps rolling until a respin adds no new golden Wild, or the grid fills completely with golden Wilds.

Free Spins

The scatter hit coughs up cash before the round even gets going. Then a wheel sets the spin count and the multiplier. Honestly, every win inside the feature gets multiplied, including money symbols.

  • Trigger: 3, 4 or 5 blue horned-heart scatters. They pay 1× to 100× stake instantly based on the scatter count, on top of triggering the round.
  • Well, the wheel hands out 5 to 20 free spins, then locks in a global multiplier of ×1, ×2 or ×3.
  • The multiplier hits every win during the round. Money-symbol awards get boosted too.
  • The devil’s maiden blows kisses during free spins, chucking extra Wilds onto the reels to roam around.
  • Retriggers come from 2, 3, 4 or 5 scatters. Those pay +3, +5, +10 or +15 free spins respectively. Mind you, every retrigger also bumps the global multiplier by +1.
  • Trigger frequency: ~1 in 166 spins.

Ante Bet

Look, this optional stake bump is there to cut the wait for the bonus. It costs 50% extra, not the 25% Pragmatic Play usually charges.

  • Increases the stake by 50% per published game data.
  • To be fair, the whole point is simple: it boosts the free-spins trigger frequency.
  • RTP with Ante Bet on is 96.43%. At the default stake, it sits at 96.46%.

Bonus buy

Honestly, skip the trigger grind and just pay for the wheel. The bought version is stronger because the ×1 multiplier result is stripped out completely.

  • Costs 80× stake. Simple as that.
  • The bought bonus wheel gives 7 to 20 free spins. You get either a ×2 or ×3 multiplier, with no ×1 result in the mix.
  • Well, Buy RTP lands at 96.52%, making it the highest RTP mode in the game.
  • Blocked in the UK, plus parts of the EU. Mind you, it is available at AU facing offshore casinos.

Max-win cap

  • The cap is 10,000× total stake. If you hit it mid round, play stops there.
  • Frankly, the published chance of reaching it is savage: ~1 in 1.25 billion spins.
  • The producer’s advertised 1000× figure is not the game cap. It is the instant prize for landing 9 money symbols.

Screenshots

To be fair, the AUD demo embeds cleanly and screenshot capture is queued. Base game captures will be added once the collector pass completes, with free spins captures following as part of the same job. Slot mechanics and the symbol set are documented in the Game Rules section above. Spec parameters sit in the table at the top.

RTP versions

This pokie comes in three certified builds. The operator chooses which one goes live, so honestly, that headline 96.46% is not locked in at every casino.

TierStatusAU-facing casinosNotes
96.46%Defaultunverified (2024 release, per-casino tracking thin)full build
95.54%Reducedunverified~1 point deeper cut
94.41%Lowest documentedunverified~2 points deeper cut

Mode variants sit over whichever tier the operator has picked. Ante Bet runs at 96.43%, while the bonus buy comes in at 96.52%.

Mechanic deep-dive

Look, the money symbol is the whole engine here, and it behaves like 9 Masks of Fire rather than a hold and win pokie. There is no collection round where money symbols lock for respins. They pay and disappear the moment they land.

  • Money symbols can land in single stacks or doubles, with triples possible too. That means you can reach 9 symbol positions without actually filling 9 reel cells.
  • Any combined count from 3 to 9 on one spin pays straight away at its tier, from 1× to 1000× stake. Below 3, you get nothing.
  • The golden Wild Respin is the only locking mechanic in the game. Mind you, it locks Wilds, not money symbols.
  • Family wise, 9 Masks of Fire is the template and carries a 2000× cap. Big Bass Bonanza uses the collection ladder with a 2100× cap, while Devilicious pushes the same money symbol family much harder with a 10,000× ceiling.

Provider context

Devilicious is a studio pairing. Wild Streak Gaming designed it, while Pragmatic Play distributes the game through its RGS and certifies the math. The same pairing also made Cosmic Cash, a high volatility 5/5 money symbol title capped at 2650× across 40 lines. Pragmatic Play holds no Australian licence, so under the Interactive Gambling Act 2001, AU players only see the game through offshore casinos.

Volatility distribution

The published frequency data makes that 5/5 rating pretty clear. You get regular small hits, but bonuses can stay away for ages. Frankly, the cap is effectively theoretical, so punters should expect proper dry stretches between wheel visits.

MarkerValue
Any-win hit rate~1 in 4.11 spins (~24.3%)
Free-spins trigger~1 in 166 spins
Max-win (10,000×) probability~1 in 1.25 billion spins
Share of total return carried by the free-spins round~37% to 48% (derived estimate from published figures)

FAQ

Q: Does Devilicious have 20 paylines or 243 ways?
A: 20 fixed paylines. The 243 ways figure repeated by one review is an editing error. The game code prefix vs20 backs up 20 lines, and multiple sources do too.

Q: Is the max win 1000× or 10,000×?
A: Straight up, 10,000× total stake is the cap. That advertised 1000× is only the instant prize for landing 9 money symbols on one spin. It is not the game max.

Q: Is Devilicious a hold-and-win pokie?
A: No. Money symbols pay on the spot when 3 or more land. There is no collection round with locked money symbols and respins. The golden Wild Respin does the locking, sure, but only for Wilds.

Q: Does the bonus buy have better RTP?
A: Yes, but honestly, hardly enough to get excited about. The 80× buy runs at 96.52%, which is the game’s highest mode, versus 96.46% on default. That is a 0.06 point bump. Tiny. Each buy still puts 80 spins of bankroll into one event.

Q: Does Ante Bet improve the RTP?
A: Not really. Ante Bet runs at a published 96.43% against 96.46% on default, while charging 50% more stake per spin. It gets you to free spins quicker, mind you. It does not improve the cut.


Last updated: 07 Aug 2026
Reviewed by Mark Henderson, Senior Slots Analyst

Screenshots

Devilicious base game, 5x3 grid with 20 lines at idle, money symbol prize ladder across the top, A$2.00 bet
The 5×3 base grid at an A$2.00 bet, with the money symbol prize ladder posted across the top of the reels.
Devilicious golden Wild respin result, seven hot-lips Wilds locked on the reels and a A$41 win
Golden Wild respins in action, seven hot-lips Wilds locked across the left reels for a A$41 payout on an A$2.00 bet.
Devilicious base game with two flaming moneybag money symbols on the reels
Two money symbols land in the base game, three or more on one spin pay their ladder prize instantly, from 1x up to 1,000x for nine.
Devilicious line win with two blue horned-heart scatters on the reels
A small line win lands alongside two horned-heart scatters, a third would trigger the Free Spins wheel.

Demo embed · played in fun-money mode. No real-money play here.